The Druid Faction
The Druid faction is the first faction that players can align with in Kingdoms of Camelot: Ascension. The Druid Faction comes with new blessing and introduces the new Bloodthorn Troop. The Druid Faction has the new Druid Apothecary building that allows player to gain access to healing powers far above that of a normal Apothecary.
City view
Field view
Druid Blessing
Major Blessing
-Fighting Spirit: Unlocks the Bloodthorn Unit
-Nature Magic: Unlock Druid Battle Spells
Minor Blessings
-Surrounded by Nature: Increase Attack damage to Woods and Dark Forests
-More with Less: Reduces resource requirement of Bloodthorn by 10%
-Eye for Gems: Increased Aetherstones found by 10%
-Splendid Opulence: Increased Throne Room item find by 10%
-Ancient Healing: Adds an additional revive queue in Druid Apothecary
-Natural Treasurer: Increased Throne Room item find by 20%
-Nature's Gifts: Increased Lumber and Forest production by 25%
-Pick Me Up: Increase revive speed in Druid Apothecary by 10%
-Death from Afar: Increase Archer training speed by 10%
Major Blessing
-Fighting Spirit: Unlocks the Bloodthorn Unit
-Nature Magic: Unlock Druid Battle Spells
Minor Blessings
-Surrounded by Nature: Increase Attack damage to Woods and Dark Forests
-More with Less: Reduces resource requirement of Bloodthorn by 10%
-Eye for Gems: Increased Aetherstones found by 10%
-Splendid Opulence: Increased Throne Room item find by 10%
-Ancient Healing: Adds an additional revive queue in Druid Apothecary
-Natural Treasurer: Increased Throne Room item find by 20%
-Nature's Gifts: Increased Lumber and Forest production by 25%
-Pick Me Up: Increase revive speed in Druid Apothecary by 10%
-Death from Afar: Increase Archer training speed by 10%
New Troop
Bloodthorn
Born of the wilderness, the Bloodthorn unit is an elite warrior that specializes in dealing quick, deadly blows to their enemies.
Born of the wilderness, the Bloodthorn unit is an elite warrior that specializes in dealing quick, deadly blows to their enemies.
Level 4 Ascension - Druid Battle Spells
You will be able to unlock a new major blessing at level 4 Ascension. This new major blessing is called Nature Magic - Druid Battle Spells. First spell that you can unlock is called Hidden Path. It reduce your troop march time to the target is reduced by 99%, to a minimum of 30 seconds. Return March time remains the same though. One good thing is you can use this new spells in all sort of march - Attack, Reassign, Reinforce and also Transport. You can see whether it is available in your Rally Point, under Spells tab.
Once you use it, it has 12hrs cool down time, which mean you cannot use it for another 12 hours, unless you speed it up with hourglass.
How to use the Druid Spell? It is easy, you will see a new row in your rally point before you send the attack. Check the small box by Hidden Paths to activate the spell. You cannot activate it once you sent the troops,